Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Light Armor | Heavy Armor | Powered Armor
Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgrades’ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Microspur Spray (Hybrid)

Source Pact Worlds pg. 197
Item Level 7; Price 6,700
Slots 1; Armor Type Heavy, Powered; Bulk 1
Capacity 3; Usage 1
Eoxian corporations excel at technologies that use unliving materials, and the needle-sized self-replicating bone spurs in this upgrade are no exception. You can activate this upgrade as a standard action to launch microspurs in a 20-foot spread around you. All creatures in this area are affected by harrying fire. A microspur spray’s charges replenish each day.